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Fermat
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This is the complete list of members for MeshLoader, including all inherited members.
| allocateData() | MeshLoader | protectedvirtual |
| Base typedef (defined in MeshLoader) | MeshLoader | |
| computeAabb() (defined in MeshBase) | MeshBase | protected |
| finishWritingData() | MeshLoader | protectedvirtual |
| forEachGroup(Functor functor) const | MeshBase | |
| forEachGroup(Functor functor) (defined in MeshBase) | MeshBase | |
| getBBoxMax() const (defined in MeshBase) | MeshBase | inline |
| getBBoxMin() const (defined in MeshBase) | MeshBase | inline |
| getColorData() (defined in MeshBase) | MeshBase | inline |
| getColorData() const (defined in MeshBase) | MeshBase | inline |
| getColorIndices() (defined in MeshLoader) | MeshLoader | inline |
| getColorIndices() const (defined in MeshLoader) | MeshLoader | inline |
| getColorStride() const (defined in MeshBase) | MeshBase | inline |
| getFilename() const (defined in MeshBase) | MeshBase | inlineprotected |
| getMaterialCount() const (defined in MeshBase) | MeshBase | inline |
| getMaterialLibraryName() const (defined in MeshBase) | MeshBase | inline |
| getMeshGroup(const std::string &group_name) (defined in MeshBase) | MeshBase | inline |
| getMeshGroup(const std::string &group_name) const (defined in MeshBase) | MeshBase | inline |
| getMeshGrouping() const (defined in MeshBase) | MeshBase | inline |
| getMeshMaterialParams(int i) (defined in MeshBase) | MeshBase | inline |
| getMeshMaterialParams(int i) const (defined in MeshBase) | MeshBase | inline |
| getNormalData() (defined in MeshBase) | MeshBase | inline |
| getNormalData() const (defined in MeshBase) | MeshBase | inline |
| getNormalIndices() (defined in MeshLoader) | MeshLoader | inline |
| getNormalIndices() const (defined in MeshLoader) | MeshLoader | inline |
| getNormalStride() const (defined in MeshBase) | MeshBase | inline |
| getNormalTriangleSize() const (defined in MeshLoader) | MeshLoader | inlinevirtual |
| getNumColors() const (defined in MeshBase) | MeshBase | inline |
| getNumGroups() const (defined in MeshBase) | MeshBase | inline |
| getNumNormals() const (defined in MeshBase) | MeshBase | inline |
| getNumTextureCoordinates() const (defined in MeshBase) | MeshBase | inline |
| getNumTriangles() const (defined in MeshBase) | MeshBase | inline |
| getNumVertices() const (defined in MeshBase) | MeshBase | inline |
| getPathName() const (defined in MeshBase) | MeshBase | inlineprotected |
| getTextureCoordinateData() (defined in MeshBase) | MeshBase | inline |
| getTextureCoordinateData() const (defined in MeshBase) | MeshBase | inline |
| getTextureCoordinateIndices() (defined in MeshLoader) | MeshLoader | inline |
| getTextureCoordinateIndices() const (defined in MeshLoader) | MeshLoader | inline |
| getTextureCoordinateStride() const (defined in MeshBase) | MeshBase | inline |
| getTextureTriangleSize() const (defined in MeshLoader) | MeshLoader | inlinevirtual |
| getVertexData() (defined in MeshBase) | MeshBase | inline |
| getVertexData() const (defined in MeshBase) | MeshBase | inline |
| getVertexIndices() (defined in MeshLoader) | MeshLoader | inline |
| getVertexIndices() const (defined in MeshLoader) | MeshLoader | inline |
| getVertexStride() const (defined in MeshBase) | MeshBase | inline |
| getVertexTriangleSize() const | MeshLoader | inlinevirtual |
| loadFromObj(const std::string &filename, bool insertDefaultMaterial, const MeshMaterialParams &defaultMaterial) (defined in MeshBase) | MeshBase | |
| loadFromPly(const std::string &filename, bool insertDefaultMaterial, const MeshMaterialParams &defaultMaterial) | MeshBase | |
| loadMaterials(const std::string &material_filename) | MeshBase | |
| loadModel(const std::string &filename, bool insertDefaultMaterial=true, const MeshMaterialParams &defaultMaterial=MeshMaterialParams()) | MeshBase | virtual |
| MeshBase() (defined in MeshBase) | MeshBase | |
| MeshLoader(MeshStorage *mesh) (defined in MeshLoader) | MeshLoader | |
| postProcess() | MeshLoader | protectedvirtual |
| preProcess() | MeshLoader | protectedvirtual |
| setColorData(unsigned char *color_data) (defined in MeshBase) | MeshBase | inlineprotected |
| setColorIndexStride(int index_stride) (defined in MeshBase) | MeshBase | inlineprotected |
| setColorStride(int color_stride) (defined in MeshBase) | MeshBase | inlineprotected |
| setGroupName(const uint32 i, const std::string &group_name) (defined in MeshLoader) | MeshLoader | inline |
| setMaterialIndices(int *material_indices) (defined in MeshBase) | MeshBase | inlineprotected |
| setMeshGrouping(MeshGrouping grouping) (defined in MeshBase) | MeshBase | inline |
| setMeshMaterialParams(int i, const MeshMaterialParams ¶ms) (defined in MeshBase) | MeshBase | inline |
| setNormalData(float *normal_data) (defined in MeshBase) | MeshBase | inlineprotected |
| setNormalIndexStride(int index_stride) (defined in MeshBase) | MeshBase | inlineprotected |
| setNormalStride(int normal_stride) (defined in MeshBase) | MeshBase | inlineprotected |
| setTextureCoordinateData(float *texture_coordinate_data) (defined in MeshBase) | MeshBase | inlineprotected |
| setTextureCoordinateStride(int texture_coordinate_stride) (defined in MeshBase) | MeshBase | inlineprotected |
| setTextureIndexStride(int index_stride) (defined in MeshBase) | MeshBase | inlineprotected |
| setVertexData(float *vertex_data) | MeshBase | inlineprotected |
| setVertexIndexStride(int index_stride) (defined in MeshBase) | MeshBase | inlineprotected |
| setVertexStride(int vertex_stride) (defined in MeshBase) | MeshBase | inlineprotected |
| startWritingData() | MeshLoader | protectedvirtual |
| updateBBox() (defined in MeshBase) | MeshBase | |
| ~MeshBase() (defined in MeshBase) | MeshBase | virtual |
| ~MeshLoader() (defined in MeshLoader) | MeshLoader | virtual |
1.8.13