Fermat
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This is the complete list of members for MeshLoader, including all inherited members.
allocateData() | MeshLoader | protectedvirtual |
Base typedef (defined in MeshLoader) | MeshLoader | |
computeAabb() (defined in MeshBase) | MeshBase | protected |
finishWritingData() | MeshLoader | protectedvirtual |
forEachGroup(Functor functor) const | MeshBase | |
forEachGroup(Functor functor) (defined in MeshBase) | MeshBase | |
getBBoxMax() const (defined in MeshBase) | MeshBase | inline |
getBBoxMin() const (defined in MeshBase) | MeshBase | inline |
getColorData() (defined in MeshBase) | MeshBase | inline |
getColorData() const (defined in MeshBase) | MeshBase | inline |
getColorIndices() (defined in MeshLoader) | MeshLoader | inline |
getColorIndices() const (defined in MeshLoader) | MeshLoader | inline |
getColorStride() const (defined in MeshBase) | MeshBase | inline |
getFilename() const (defined in MeshBase) | MeshBase | inlineprotected |
getMaterialCount() const (defined in MeshBase) | MeshBase | inline |
getMaterialLibraryName() const (defined in MeshBase) | MeshBase | inline |
getMeshGroup(const std::string &group_name) (defined in MeshBase) | MeshBase | inline |
getMeshGroup(const std::string &group_name) const (defined in MeshBase) | MeshBase | inline |
getMeshGrouping() const (defined in MeshBase) | MeshBase | inline |
getMeshMaterialParams(int i) (defined in MeshBase) | MeshBase | inline |
getMeshMaterialParams(int i) const (defined in MeshBase) | MeshBase | inline |
getNormalData() (defined in MeshBase) | MeshBase | inline |
getNormalData() const (defined in MeshBase) | MeshBase | inline |
getNormalIndices() (defined in MeshLoader) | MeshLoader | inline |
getNormalIndices() const (defined in MeshLoader) | MeshLoader | inline |
getNormalStride() const (defined in MeshBase) | MeshBase | inline |
getNormalTriangleSize() const (defined in MeshLoader) | MeshLoader | inlinevirtual |
getNumColors() const (defined in MeshBase) | MeshBase | inline |
getNumGroups() const (defined in MeshBase) | MeshBase | inline |
getNumNormals() const (defined in MeshBase) | MeshBase | inline |
getNumTextureCoordinates() const (defined in MeshBase) | MeshBase | inline |
getNumTriangles() const (defined in MeshBase) | MeshBase | inline |
getNumVertices() const (defined in MeshBase) | MeshBase | inline |
getPathName() const (defined in MeshBase) | MeshBase | inlineprotected |
getTextureCoordinateData() (defined in MeshBase) | MeshBase | inline |
getTextureCoordinateData() const (defined in MeshBase) | MeshBase | inline |
getTextureCoordinateIndices() (defined in MeshLoader) | MeshLoader | inline |
getTextureCoordinateIndices() const (defined in MeshLoader) | MeshLoader | inline |
getTextureCoordinateStride() const (defined in MeshBase) | MeshBase | inline |
getTextureTriangleSize() const (defined in MeshLoader) | MeshLoader | inlinevirtual |
getVertexData() (defined in MeshBase) | MeshBase | inline |
getVertexData() const (defined in MeshBase) | MeshBase | inline |
getVertexIndices() (defined in MeshLoader) | MeshLoader | inline |
getVertexIndices() const (defined in MeshLoader) | MeshLoader | inline |
getVertexStride() const (defined in MeshBase) | MeshBase | inline |
getVertexTriangleSize() const | MeshLoader | inlinevirtual |
loadFromObj(const std::string &filename, bool insertDefaultMaterial, const MeshMaterialParams &defaultMaterial) (defined in MeshBase) | MeshBase | |
loadFromPly(const std::string &filename, bool insertDefaultMaterial, const MeshMaterialParams &defaultMaterial) | MeshBase | |
loadMaterials(const std::string &material_filename) | MeshBase | |
loadModel(const std::string &filename, bool insertDefaultMaterial=true, const MeshMaterialParams &defaultMaterial=MeshMaterialParams()) | MeshBase | virtual |
MeshBase() (defined in MeshBase) | MeshBase | |
MeshLoader(MeshStorage *mesh) (defined in MeshLoader) | MeshLoader | |
postProcess() | MeshLoader | protectedvirtual |
preProcess() | MeshLoader | protectedvirtual |
setColorData(unsigned char *color_data) (defined in MeshBase) | MeshBase | inlineprotected |
setColorIndexStride(int index_stride) (defined in MeshBase) | MeshBase | inlineprotected |
setColorStride(int color_stride) (defined in MeshBase) | MeshBase | inlineprotected |
setGroupName(const uint32 i, const std::string &group_name) (defined in MeshLoader) | MeshLoader | inline |
setMaterialIndices(int *material_indices) (defined in MeshBase) | MeshBase | inlineprotected |
setMeshGrouping(MeshGrouping grouping) (defined in MeshBase) | MeshBase | inline |
setMeshMaterialParams(int i, const MeshMaterialParams ¶ms) (defined in MeshBase) | MeshBase | inline |
setNormalData(float *normal_data) (defined in MeshBase) | MeshBase | inlineprotected |
setNormalIndexStride(int index_stride) (defined in MeshBase) | MeshBase | inlineprotected |
setNormalStride(int normal_stride) (defined in MeshBase) | MeshBase | inlineprotected |
setTextureCoordinateData(float *texture_coordinate_data) (defined in MeshBase) | MeshBase | inlineprotected |
setTextureCoordinateStride(int texture_coordinate_stride) (defined in MeshBase) | MeshBase | inlineprotected |
setTextureIndexStride(int index_stride) (defined in MeshBase) | MeshBase | inlineprotected |
setVertexData(float *vertex_data) | MeshBase | inlineprotected |
setVertexIndexStride(int index_stride) (defined in MeshBase) | MeshBase | inlineprotected |
setVertexStride(int vertex_stride) (defined in MeshBase) | MeshBase | inlineprotected |
startWritingData() | MeshLoader | protectedvirtual |
updateBBox() (defined in MeshBase) | MeshBase | |
~MeshBase() (defined in MeshBase) | MeshBase | virtual |
~MeshLoader() (defined in MeshLoader) | MeshLoader | virtual |