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files.h
1 /*
2  * Fermat
3  *
4  * Copyright (c) 2016-2019, NVIDIA CORPORATION. All rights reserved.
5  *
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7  * modification, are permitted provided that the following conditions are met:
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9  * notice, this list of conditions and the following disclaimer.
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15  * derived from this software without specific prior written permission.
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28 
29 #pragma once
30 
31 #include <stdlib.h>
32 #include <stdint.h>
33 #include <string>
34 #include <vector>
35 
36 struct ScopedFile
37 {
38  ScopedFile() : file(NULL) {}
39  ScopedFile(const char* filename, const char* mode)
40  {
41  file = fopen(filename, mode);
42  }
43  explicit ScopedFile(FILE* _file) : file(_file) {}
44 
45  ~ScopedFile() { close(); }
46 
47  void close()
48  {
49  if (file)
50  {
51  fclose(file);
52  file = NULL;
53  }
54  }
55 
56  operator FILE*() const { return file; }
57 
58  FILE* file;
59 };
60 
61 void extract_path(const char* filename, char* local_path);
62 
63 bool find_file(char* filename, const unsigned int n_dirs, char** dirs);
64 
65 bool find_file(char* filename, const std::vector<std::string>& dirs);
Definition: files.h:36