Fermat
renderer_interface.h
1 /*
2  * Fermat
3  *
4  * Copyright (c) 2016-2019, NVIDIA CORPORATION. All rights reserved.
5  *
6  * Redistribution and use in source and binary forms, with or without
7  * modification, are permitted provided that the following conditions are met:
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9  * notice, this list of conditions and the following disclaimer.
10  * * Redistributions in binary form must reproduce the above copyright
11  * notice, this list of conditions and the following disclaimer in the
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13  * * Neither the name of the NVIDIA CORPORATION nor the
14  * names of its contributors may be used to endorse or promote products
15  * derived from this software without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
26  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27  */
28 
29 #pragma once
30 
31 #include <types.h>
32 #include <stdio.h>
33 
34 struct RenderingContext;
35 struct FBufferStorage;
36 struct RendererInterface;
37 
38 typedef RendererInterface* (*RendererFactoryFunction)();
39 
42 
45 struct FERMAT_API RendererInterface
46 {
49  virtual uint32 auxiliary_channel_count() { return 0; }
50 
53  virtual void register_auxiliary_channels(FBufferStorage& fbuffer, const uint32 channel_offset) {}
54 
57  virtual void init(int argc, char** argv, RenderingContext& renderer) {}
58 
61  virtual void update_scene(RenderingContext& renderer) {}
62 
67  virtual void render(const uint32 instance, RenderingContext& renderer) {}
68 
71  virtual void keyboard(unsigned char character, int x, int y, bool& invalidate) {}
72 
75  virtual void destroy() {}
76 
79  virtual void mouse(RenderingContext& renderer, int button, int state, int x, int y) {}
80 
83  virtual void draw(RenderingContext& renderer) {}
84 
87  virtual void dump_speed_stats(FILE* stats) {}
88 };
89 
virtual void destroy()
Definition: renderer_interface.h:75
virtual void mouse(RenderingContext &renderer, int button, int state, int x, int y)
Definition: renderer_interface.h:79
Definition: framebuffer.h:295
virtual void draw(RenderingContext &renderer)
Definition: renderer_interface.h:83
virtual void dump_speed_stats(FILE *stats)
Definition: renderer_interface.h:87
virtual void keyboard(unsigned char character, int x, int y, bool &invalidate)
Definition: renderer_interface.h:71
Definition: renderer_interface.h:45
virtual void init(int argc, char **argv, RenderingContext &renderer)
Definition: renderer_interface.h:57
virtual void render(const uint32 instance, RenderingContext &renderer)
Definition: renderer_interface.h:67
Definition: renderer.h:52
virtual void register_auxiliary_channels(FBufferStorage &fbuffer, const uint32 channel_offset)
Definition: renderer_interface.h:53
virtual void update_scene(RenderingContext &renderer)
Definition: renderer_interface.h:61