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_GLMmaterial Struct Reference

Public Members

char * name
 
float diffuse [4]
 
float ambient [4]
 
float specular [4]
 
float emissive [4]
 
float shininess
 
float refraction
 
float alpha
 
float reflectivity
 
int shader
 
char ambient_map [MaxStringLength]
 
char diffuse_map [MaxStringLength]
 
char specular_map [MaxStringLength]
 
char dissolve_map [MaxStringLength]
 
float ambient_map_scaling [2]
 
float diffuse_map_scaling [2]
 
float specular_map_scaling [2]
 
float dissolve_map_scaling [2]
 

The documentation for this struct was generated from the following file: