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char * | name |
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float | diffuse [4] |
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float | ambient [4] |
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float | specular [4] |
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float | emissive [4] |
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float | shininess |
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float | refraction |
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float | alpha |
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float | reflectivity |
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int | shader |
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char | ambient_map [MaxStringLength] |
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char | diffuse_map [MaxStringLength] |
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char | specular_map [MaxStringLength] |
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char | dissolve_map [MaxStringLength] |
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float | ambient_map_scaling [2] |
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float | diffuse_map_scaling [2] |
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float | specular_map_scaling [2] |
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float | dissolve_map_scaling [2] |
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The documentation for this struct was generated from the following file:
- C:/p4research/research/jpantaleoni/Fermat-Public/src/mesh/glm.h