Fermat
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This is the complete list of members for EyeVertex, including all inherited members.
alpha (defined in EyeVertex) | EyeVertex | |
bsdf (defined in EyeVertex) | EyeVertex | |
depth (defined in EyeVertex) | EyeVertex | |
EyeVertex() (defined in EyeVertex) | EyeVertex | inline |
EyeVertex(const Ray &_ray, const Hit &_hit, const cugar::Vector3f &_alpha, const TempPathWeights &_weights, const uint32 _depth, const RenderingContextView &renderer) (defined in EyeVertex) | EyeVertex | inline |
EyeVertex(const cugar::Vector3f &_in, const VertexGeometryId &_v, const cugar::Vector3f &_alpha, const TempPathWeights &_weights, const uint32 _depth, const RenderingContextView &renderer) (defined in EyeVertex) | EyeVertex | inline |
geom (defined in EyeVertex) | EyeVertex | |
geom_id (defined in EyeVertex) | EyeVertex | |
in (defined in EyeVertex) | EyeVertex | |
material (defined in EyeVertex) | EyeVertex | |
pGp_sum (defined in EyeVertex) | EyeVertex | |
prev_G_prime (defined in EyeVertex) | EyeVertex | |
prev_pG (defined in EyeVertex) | EyeVertex | |
sample(const float z[3], Bsdf::ComponentType &out_comp, cugar::Vector3f &out, float &out_p, float &out_p_proj, cugar::Vector3f &out_g, bool RR=true, bool evaluate_full_bsdf=false, const Bsdf::ComponentType components=Bsdf::kAllComponents) const | EyeVertex | inline |
setup(const RayType &ray, const Hit &hit, const cugar::Vector3f &_alpha, const TempPathWeights &_weights, const uint32 _depth, const RenderingContextView &renderer, const float min_roughness=0.0f) (defined in EyeVertex) | EyeVertex | inline |
setup(const cugar::Vector3f &_in, const VertexGeometryId &_v, const cugar::Vector3f &_alpha, const TempPathWeights &_weights, const uint32 _depth, const RenderingContextView &renderer) (defined in EyeVertex) | EyeVertex | inline |
weights (defined in EyeVertex) | EyeVertex |