Source code for sionna.rt.constants

#
# SPDX-FileCopyrightText: Copyright (c) 2021-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: Apache-2.0
#
"""Constants of Sionna RT"""

import drjit as dr
import mitsuba as mi


[docs] class InteractionType: """ Constants representing the type of interaction """ #: No interaction NONE = 0 #: Specular reflection SPECULAR = 1 << 0 # 1 #: Diffuse reflection DIFFUSE = 1 << 1 # 2 #: Refraction REFRACTION = 1 << 2 # 4
#: Default frequency [Hz] DEFAULT_FREQUENCY = 3.5e9 #: Default bandwidth [Hz] DEFAULT_BANDWIDTH = 1e6 # Hz #: Default temperature [K] DEFAULT_TEMPERATURE = 293 #: Default transmit power [dBm] DEFAULT_TRANSMIT_POWER_DBM = 44 #: Default background color for the preview DEFAULT_PREVIEW_BACKGROUND_COLOR = "white" #: Default color used to visualize transmitters in preview and rendering (R,G,B) DEFAULT_TRANSMITTER_COLOR = (1.0, 0.0, 0.0) #: Default color used to visualize receivers in preview and rendering (R,G,B) DEFAULT_RECEIVER_COLOR = (0.4, 0.8, 0.4) #: Color used to visualize line-of-sight path segments (R,G,B) LOS_COLOR = (0.5, 0.5, 0.5) #: Color used to visualize specularly reflected path segments (R,G,B) SPECULAR_COLOR = (0.6, 0.6, 1.0) #: Color used to visualize diffusely reflected path segments (R,G,B) DIFFUSE_COLOR = (0.6, 1., 0.6) #: Color used to visualize transmitted path segments (R,G,B) REFRACTION_COLOR = (1., 0.6, 0.6) # Maps interaction type to color INTERACTION_TYPE_TO_COLOR = { None: LOS_COLOR, # E.g. line-of-sight InteractionType.SPECULAR: SPECULAR_COLOR, InteractionType.DIFFUSE: DIFFUSE_COLOR, InteractionType.REFRACTION: REFRACTION_COLOR, } #: Constant representing the default thickness of radio materials [m] DEFAULT_THICKNESS = 0.1 #: Constant representing an invalid shape INVALID_SHAPE = 0xFFFFFFFF #: Constant representing an invalid primitive INVALID_PRIMITIVE = 0xFFFFFFFF #: Numerical stability constant EPSILON_FLOAT = dr.epsilon(mi.Float) * 100. # pylint: disable=line-too-long #: Minimum length of a path segment [m]. Paths with a segment shorter than this threshold are discarded. MIN_SEGMENT_LENGTH = 1e-2