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timer.h
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27 
28 #pragma once
29 
30 #include <nvbio/basic/types.h>
31 #include <cuda_runtime.h>
32 
33 namespace nvbio {
34 namespace cuda {
35 
39 struct Timer
40 {
43  inline Timer();
44 
47  inline ~Timer();
48 
51  inline void start();
52 
55  inline void stop();
56 
59  inline float seconds() const;
60 
61  cudaEvent_t m_start, m_stop;
62 };
63 
68 template <typename T>
70 {
71  ScopedTimer(T* time) : m_time( time ), m_timer() { m_timer.start(); }
73 
74  T* m_time;
76 };
77 
78 // constructor
79 //
81 {
82  cudaEventCreate(&m_start);
83  cudaEventCreate(&m_stop);
84 }
85 
86 // destructor
87 //
89 {
90  cudaEventDestroy(m_start);
91  cudaEventDestroy(m_stop);
92 }
93 
94 // start timing
95 //
97 {
98  cudaEventRecord(m_start, 0);
99 }
100 
101 // stop timing
102 //
104 {
105  cudaEventRecord(m_stop, 0);
106  cudaEventSynchronize(m_stop);
107 }
108 
109 // elapsed seconds
110 //
111 float Timer::seconds() const
112 {
113  float elapsedTime;
114  cudaEventElapsedTime(&elapsedTime, m_start, m_stop);
115  return elapsedTime * 1.0e-3f;
116 }
117 
118 } // namespace cuda
119 } // namespace nvbio