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deflate.h
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1 /* deflate.h -- internal compression state
2  * Copyright (C) 1995-2012 Jean-loup Gailly
3  * For conditions of distribution and use, see copyright notice in zlib.h
4  */
5 
6 /* WARNING: this file should *not* be used by applications. It is
7  part of the implementation of the compression library and is
8  subject to change. Applications should only use zlib.h.
9  */
10 
11 /* @(#) $Id$ */
12 
13 #ifndef DEFLATE_H
14 #define DEFLATE_H
15 
16 #include "zutil.h"
17 
18 /* define NO_GZIP when compiling if you want to disable gzip header and
19  trailer creation by deflate(). NO_GZIP would be used to avoid linking in
20  the crc code when it is not needed. For shared libraries, gzip encoding
21  should be left enabled. */
22 #ifndef NO_GZIP
23 # define GZIP
24 #endif
25 
26 /* ===========================================================================
27  * Internal compression state.
28  */
29 
30 #define LENGTH_CODES 29
31 /* number of length codes, not counting the special END_BLOCK code */
32 
33 #define LITERALS 256
34 /* number of literal bytes 0..255 */
35 
36 #define L_CODES (LITERALS+1+LENGTH_CODES)
37 /* number of Literal or Length codes, including the END_BLOCK code */
38 
39 #define D_CODES 30
40 /* number of distance codes */
41 
42 #define BL_CODES 19
43 /* number of codes used to transfer the bit lengths */
44 
45 #define HEAP_SIZE (2*L_CODES+1)
46 /* maximum heap size */
47 
48 #define MAX_BITS 15
49 /* All codes must not exceed MAX_BITS bits */
50 
51 #define Buf_size 16
52 /* size of bit buffer in bi_buf */
53 
54 #define INIT_STATE 42
55 #define EXTRA_STATE 69
56 #define NAME_STATE 73
57 #define COMMENT_STATE 91
58 #define HCRC_STATE 103
59 #define BUSY_STATE 113
60 #define FINISH_STATE 666
61 /* Stream status */
62 
63 
64 /* Data structure describing a single value and its code string. */
65 typedef struct ct_data_s {
66  union {
67  ush freq; /* frequency count */
68  ush code; /* bit string */
69  } fc;
70  union {
71  ush dad; /* father node in Huffman tree */
72  ush len; /* length of bit string */
73  } dl;
74 } FAR ct_data;
75 
76 #define Freq fc.freq
77 #define Code fc.code
78 #define Dad dl.dad
79 #define Len dl.len
80 
82 
83 typedef struct tree_desc_s {
84  ct_data *dyn_tree; /* the dynamic tree */
85  int max_code; /* largest code with non zero frequency */
86  static_tree_desc *stat_desc; /* the corresponding static tree */
87 } FAR tree_desc;
88 
89 typedef ush Pos;
90 typedef Pos FAR Posf;
91 typedef unsigned IPos;
92 
93 /* A Pos is an index in the character window. We use short instead of int to
94  * save space in the various tables. IPos is used only for parameter passing.
95  */
96 
97 typedef struct internal_state {
98  z_streamp strm; /* pointer back to this zlib stream */
99  int status; /* as the name implies */
100  Bytef *pending_buf; /* output still pending */
101  ulg pending_buf_size; /* size of pending_buf */
102  Bytef *pending_out; /* next pending byte to output to the stream */
103  uInt pending; /* nb of bytes in the pending buffer */
104  int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
105  gz_headerp gzhead; /* gzip header information to write */
106  uInt gzindex; /* where in extra, name, or comment */
107  Byte method; /* STORED (for zip only) or DEFLATED */
108  int last_flush; /* value of flush param for previous deflate call */
109 
110  /* used by deflate.c: */
111 
112  uInt w_size; /* LZ77 window size (32K by default) */
113  uInt w_bits; /* log2(w_size) (8..16) */
114  uInt w_mask; /* w_size - 1 */
115 
117  /* Sliding window. Input bytes are read into the second half of the window,
118  * and move to the first half later to keep a dictionary of at least wSize
119  * bytes. With this organization, matches are limited to a distance of
120  * wSize-MAX_MATCH bytes, but this ensures that IO is always
121  * performed with a length multiple of the block size. Also, it limits
122  * the window size to 64K, which is quite useful on MSDOS.
123  * To do: use the user input buffer as sliding window.
124  */
125 
127  /* Actual size of window: 2*wSize, except when the user input buffer
128  * is directly used as sliding window.
129  */
130 
132  /* Link to older string with same hash index. To limit the size of this
133  * array to 64K, this link is maintained only for the last 32K strings.
134  * An index in this array is thus a window index modulo 32K.
135  */
136 
137  Posf *head; /* Heads of the hash chains or NIL. */
138 
139  uInt ins_h; /* hash index of string to be inserted */
140  uInt hash_size; /* number of elements in hash table */
141  uInt hash_bits; /* log2(hash_size) */
142  uInt hash_mask; /* hash_size-1 */
143 
145  /* Number of bits by which ins_h must be shifted at each input
146  * step. It must be such that after MIN_MATCH steps, the oldest
147  * byte no longer takes part in the hash key, that is:
148  * hash_shift * MIN_MATCH >= hash_bits
149  */
150 
152  /* Window position at the beginning of the current output block. Gets
153  * negative when the window is moved backwards.
154  */
155 
156  uInt match_length; /* length of best match */
157  IPos prev_match; /* previous match */
158  int match_available; /* set if previous match exists */
159  uInt strstart; /* start of string to insert */
160  uInt match_start; /* start of matching string */
161  uInt lookahead; /* number of valid bytes ahead in window */
162 
164  /* Length of the best match at previous step. Matches not greater than this
165  * are discarded. This is used in the lazy match evaluation.
166  */
167 
169  /* To speed up deflation, hash chains are never searched beyond this
170  * length. A higher limit improves compression ratio but degrades the
171  * speed.
172  */
173 
175  /* Attempt to find a better match only when the current match is strictly
176  * smaller than this value. This mechanism is used only for compression
177  * levels >= 4.
178  */
179 # define max_insert_length max_lazy_match
180  /* Insert new strings in the hash table only if the match length is not
181  * greater than this length. This saves time but degrades compression.
182  * max_insert_length is used only for compression levels <= 3.
183  */
184 
185  int level; /* compression level (1..9) */
186  int strategy; /* favor or force Huffman coding*/
187 
189  /* Use a faster search when the previous match is longer than this */
190 
191  int nice_match; /* Stop searching when current match exceeds this */
192 
193  /* used by trees.c: */
194  /* Didn't use ct_data typedef below to suppress compiler warning */
195  struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
196  struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
197  struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
198 
199  struct tree_desc_s l_desc; /* desc. for literal tree */
200  struct tree_desc_s d_desc; /* desc. for distance tree */
201  struct tree_desc_s bl_desc; /* desc. for bit length tree */
202 
204  /* number of codes at each bit length for an optimal tree */
205 
206  int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
207  int heap_len; /* number of elements in the heap */
208  int heap_max; /* element of largest frequency */
209  /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
210  * The same heap array is used to build all trees.
211  */
212 
214  /* Depth of each subtree used as tie breaker for trees of equal frequency
215  */
216 
217  uchf *l_buf; /* buffer for literals or lengths */
218 
220  /* Size of match buffer for literals/lengths. There are 4 reasons for
221  * limiting lit_bufsize to 64K:
222  * - frequencies can be kept in 16 bit counters
223  * - if compression is not successful for the first block, all input
224  * data is still in the window so we can still emit a stored block even
225  * when input comes from standard input. (This can also be done for
226  * all blocks if lit_bufsize is not greater than 32K.)
227  * - if compression is not successful for a file smaller than 64K, we can
228  * even emit a stored file instead of a stored block (saving 5 bytes).
229  * This is applicable only for zip (not gzip or zlib).
230  * - creating new Huffman trees less frequently may not provide fast
231  * adaptation to changes in the input data statistics. (Take for
232  * example a binary file with poorly compressible code followed by
233  * a highly compressible string table.) Smaller buffer sizes give
234  * fast adaptation but have of course the overhead of transmitting
235  * trees more frequently.
236  * - I can't count above 4
237  */
238 
239  uInt last_lit; /* running index in l_buf */
240 
242  /* Buffer for distances. To simplify the code, d_buf and l_buf have
243  * the same number of elements. To use different lengths, an extra flag
244  * array would be necessary.
245  */
246 
247  ulg opt_len; /* bit length of current block with optimal trees */
248  ulg static_len; /* bit length of current block with static trees */
249  uInt matches; /* number of string matches in current block */
250  uInt insert; /* bytes at end of window left to insert */
251 
252 #ifdef DEBUG
253  ulg compressed_len; /* total bit length of compressed file mod 2^32 */
254  ulg bits_sent; /* bit length of compressed data sent mod 2^32 */
255 #endif
256 
258  /* Output buffer. bits are inserted starting at the bottom (least
259  * significant bits).
260  */
261  int bi_valid;
262  /* Number of valid bits in bi_buf. All bits above the last valid bit
263  * are always zero.
264  */
265 
267  /* High water mark offset in window for initialized bytes -- bytes above
268  * this are set to zero in order to avoid memory check warnings when
269  * longest match routines access bytes past the input. This is then
270  * updated to the new high water mark.
271  */
272 
274 
275 /* Output a byte on the stream.
276  * IN assertion: there is enough room in pending_buf.
277  */
278 #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
279 
280 
281 #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
282 /* Minimum amount of lookahead, except at the end of the input file.
283  * See deflate.c for comments about the MIN_MATCH+1.
284  */
285 
286 #define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
287 /* In order to simplify the code, particularly on 16 bit machines, match
288  * distances are limited to MAX_DIST instead of WSIZE.
289  */
290 
291 #define WIN_INIT MAX_MATCH
292 /* Number of bytes after end of data in window to initialize in order to avoid
293  memory checker errors from longest match routines */
294 
295  /* in trees.c */
297 int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
299  ulg stored_len, int last));
303  ulg stored_len, int last));
304 
305 #define d_code(dist) \
306  ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
307 /* Mapping from a distance to a distance code. dist is the distance - 1 and
308  * must not have side effects. _dist_code[256] and _dist_code[257] are never
309  * used.
310  */
311 
312 #ifndef DEBUG
313 /* Inline versions of _tr_tally for speed: */
314 
315 #if defined(GEN_TREES_H) || !defined(STDC)
316  extern uch ZLIB_INTERNAL _length_code[];
317  extern uch ZLIB_INTERNAL _dist_code[];
318 #else
319  extern const uch ZLIB_INTERNAL _length_code[];
320  extern const uch ZLIB_INTERNAL _dist_code[];
321 #endif
322 
323 # define _tr_tally_lit(s, c, flush) \
324  { uch cc = (c); \
325  s->d_buf[s->last_lit] = 0; \
326  s->l_buf[s->last_lit++] = cc; \
327  s->dyn_ltree[cc].Freq++; \
328  flush = (s->last_lit == s->lit_bufsize-1); \
329  }
330 # define _tr_tally_dist(s, distance, length, flush) \
331  { uch len = (length); \
332  ush dist = (distance); \
333  s->d_buf[s->last_lit] = dist; \
334  s->l_buf[s->last_lit++] = len; \
335  dist--; \
336  s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
337  s->dyn_dtree[d_code(dist)].Freq++; \
338  flush = (s->last_lit == s->lit_bufsize-1); \
339  }
340 #else
341 # define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
342 # define _tr_tally_dist(s, distance, length, flush) \
343  flush = _tr_tally(s, distance, length)
344 #endif
345 
346 #endif /* DEFLATE_H */