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output_databuffer.h
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27 
28 #pragma once
29 
31 #include <vector>
32 
33 #include <stdio.h>
34 
35 namespace nvbio {
36 namespace io {
37 
38 // xxxnsubtil: BAM is little-endian, and so is x86/amd64
39 // we do no endinaness conversion here, though we provide
40 // methods to fill out integers in case we ever need to
41 struct DataBuffer
42 {
43  // the maximum size for a BGZF block is 64kb + 1, which seems like a horrible design decision
44  static const int BUFFER_SIZE = 60 * 1024;
45  static const int BUFFER_EXTRA = 64 * 1024 - BUFFER_SIZE;
46 
47  std::vector<char> buffer;
48  int pos;
49 
50  DataBuffer();
51  ~DataBuffer();
52 
53  // append raw data to the buffer
54  void append_data(const void *data, int size);
55  // apend integral values to the data buffer
56  // we explicitly implement each of these instead of using a template to make sure we always
57  // output the correct types
58  void append_int32(int32 value);
59  void append_uint32(uint32 value);
60  void append_int8(int8 value);
61  void append_uint8(uint8 value);
62 
63  // append a formatted string to the buffer (note: this can fail if there's too much data!)
64  void append_formatted_string(const char *fmt, ...);
65  // append a plain string to the buffer
66  void append_string(const char *str);
67  // append a linebreak
68  void append_linebreak();
69 
70  // get current offset
71  int get_pos(void);
72  // move write pointer forward by num bytes
73  void skip_ahead(int n);
74  // poke data at a given offset
75  void poke_data(int offset, const void *data, int size);
76  void poke_int32(int offset, int32 val);
77  void poke_uint16(int offset, uint16 val);
78  // check whether buffer is full
79  bool is_full(void);
80 
81  // grab the current pointer
82  void *get_cur_ptr(void);
83  // grab the base pointer
84  void *get_base_ptr(void);
85  // get number of bytes remaining in this buffer
86  int get_remaining_size(void);
87 
88  // rewind pos back to 0
89  void rewind(void);
90 };
91 
92 } // namespace io
93 } // namespace nvbio