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nvbio
io
output
output_databuffer.h
Go to the documentation of this file.
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/*
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* nvbio
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* Copyright (c) 2011-2014, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the NVIDIA CORPORATION nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <
nvbio/io/output/output_types.h
>
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#include <vector>
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#include <stdio.h>
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namespace
nvbio {
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namespace
io {
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// xxxnsubtil: BAM is little-endian, and so is x86/amd64
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// we do no endinaness conversion here, though we provide
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// methods to fill out integers in case we ever need to
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struct
DataBuffer
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{
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// the maximum size for a BGZF block is 64kb + 1, which seems like a horrible design decision
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static
const
int
BUFFER_SIZE
= 60 * 1024;
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static
const
int
BUFFER_EXTRA
= 64 * 1024 -
BUFFER_SIZE
;
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std::vector<char>
buffer
;
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int
pos
;
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DataBuffer
();
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~DataBuffer
();
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// append raw data to the buffer
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void
append_data
(
const
void
*data,
int
size);
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// apend integral values to the data buffer
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// we explicitly implement each of these instead of using a template to make sure we always
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// output the correct types
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void
append_int32
(
int32
value);
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void
append_uint32
(
uint32
value);
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void
append_int8
(
int8
value);
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void
append_uint8
(
uint8
value);
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// append a formatted string to the buffer (note: this can fail if there's too much data!)
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void
append_formatted_string
(
const
char
*fmt, ...);
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// append a plain string to the buffer
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void
append_string
(
const
char
*str);
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// append a linebreak
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void
append_linebreak
();
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// get current offset
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int
get_pos
(
void
);
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// move write pointer forward by num bytes
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void
skip_ahead
(
int
n);
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// poke data at a given offset
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void
poke_data
(
int
offset,
const
void
*data,
int
size);
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void
poke_int32
(
int
offset,
int32
val);
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void
poke_uint16
(
int
offset,
uint16
val);
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// check whether buffer is full
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bool
is_full
(
void
);
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// grab the current pointer
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void
*
get_cur_ptr
(
void
);
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// grab the base pointer
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void
*
get_base_ptr
(
void
);
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// get number of bytes remaining in this buffer
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int
get_remaining_size
(
void
);
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// rewind pos back to 0
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void
rewind
(
void
);
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};
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}
// namespace io
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}
// namespace nvbio
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