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nvbio
io
sequence
sequence_encoder.h
Go to the documentation of this file.
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/*
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* nvbio
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* Copyright (c) 2011-2014, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the NVIDIA CORPORATION nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <
nvbio/io/sequence/sequence.h
>
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namespace
nvbio {
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namespace
io {
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struct
SequenceDataEncoder
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{
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enum
StrandOp
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{
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NO_OP
= 0x0000,
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REVERSE_OP
= 0x0001,
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COMPLEMENT_OP
= 0x0002,
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REVERSE_COMPLEMENT_OP
= 0x0003,
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};
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SequenceDataEncoder
(
const
Alphabet
alphabet
) : m_alphabet( alphabet ) {}
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virtual
~SequenceDataEncoder
() {}
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virtual
void
reserve
(
const
uint32
n_reads,
const
uint32
n_bps) {}
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virtual
void
push_back
(
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const
uint32
in_sequence_len,
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const
char
* name,
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const
uint8
* base_pairs,
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const
uint8
* quality,
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const
QualityEncoding
quality_encoding,
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const
uint32
max_sequence_len,
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const
uint32
trim3,
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const
uint32
trim5,
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const
StrandOp
conversion_flags)
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{
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const
uint32
trimmed_len = in_sequence_len > trim3 + trim5 ?
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in_sequence_len - trim3 - trim5 : 0u;
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// truncate sequence
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const
uint32
sequence_len =
nvbio::min
( trimmed_len, max_sequence_len );
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// keep stats, needed for the implementation of io::skip()
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m_info.
m_sequence_stream_len
+= sequence_len;
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m_info.
m_n_seqs
++;
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}
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virtual
void
begin_batch
(
void
) { m_info =
SequenceDataInfo
(); }
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virtual
void
end_batch
(
void
) {}
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virtual
const
SequenceDataInfo
*
info
()
const
{
return
&m_info; }
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Alphabet
alphabet
()
const
{
return
m_alphabet; }
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private
:
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Alphabet
m_alphabet;
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SequenceDataInfo
m_info;
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};
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SequenceDataEncoder*
create_encoder
(
const
Alphabet
alphabet,
SequenceDataHost
* data);
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}
// namespace io
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}
// namespace nvbio
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