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nvbio
io
sequence
sequence_mmap.h
Go to the documentation of this file.
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/*
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* nvbio
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* Copyright (c) 2011-2014, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the NVIDIA CORPORATION nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <
nvbio/io/sequence/sequence.h
>
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#include <
nvbio/basic/mmap.h
>
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#include <stdio.h>
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#include <stdlib.h>
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#include <vector>
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#include <string>
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namespace
nvbio {
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namespace
io {
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struct
SequenceDataMMAPServer
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{
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bool
load
(
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const
Alphabet
alphabet,
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const
char
* file_name,
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const
char
* mapped_name,
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const
SequenceFlags
load_flags =
io::SequenceFlags
(
io::SEQUENCE_DATA
|
io::SEQUENCE_QUALS
|
io::SEQUENCE_NAMES
),
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const
QualityEncoding
qualities =
Phred33
);
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static
std::string
info_file_name
(
const
char
* name);
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static
std::string
sequence_file_name
(
const
char
* name);
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static
std::string
sequence_index_file_name
(
const
char
* name);
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static
std::string
qual_file_name
(
const
char
* name);
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static
std::string
name_file_name
(
const
char
* name);
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static
std::string
name_index_file_name
(
const
char
* name);
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ServerMappedFile
m_info_file
;
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ServerMappedFile
m_sequence_file
;
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ServerMappedFile
m_sequence_index_file
;
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ServerMappedFile
m_qual_file
;
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ServerMappedFile
m_name_file
;
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ServerMappedFile
m_name_index_file
;
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};
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struct
SequenceDataMMAP
:
public
SequenceData
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{
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typedef
SequenceDataView
plain_view_type
;
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typedef
ConstSequenceDataView
const_plain_view_type
;
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SequenceDataMMAP
() :
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m_sequence_ptr
( NULL ),
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m_sequence_index_ptr
( NULL ),
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m_qual_ptr
( NULL ),
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m_name_ptr
( NULL ),
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m_name_index_ptr
( NULL )
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{}
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bool
load
(
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const
char
* name);
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operator
plain_view_type
()
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{
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return
plain_view_type
(
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static_cast<const SequenceDataInfo&>( *
this
),
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m_sequence_ptr
,
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m_sequence_index_ptr
,
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m_qual_ptr
,
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m_name_ptr
,
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m_name_index_ptr
);
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}
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operator
const_plain_view_type
()
const
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{
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return
const_plain_view_type
(
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static_cast<const SequenceDataInfo&>( *
this
),
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m_sequence_ptr
,
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m_sequence_index_ptr
,
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m_qual_ptr
,
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m_name_ptr
,
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m_name_index_ptr
);
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}
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uint32
*
m_sequence_ptr
;
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uint32
*
m_sequence_index_ptr
;
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char
*
m_qual_ptr
;
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char
*
m_name_ptr
;
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uint32
*
m_name_index_ptr
;
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MappedFile
m_info_file
;
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MappedFile
m_sequence_file
;
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MappedFile
m_sequence_index_file
;
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MappedFile
m_qual_file
;
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MappedFile
m_name_file
;
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MappedFile
m_name_index_file
;
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};
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SequenceDataMMAP
*
map_sequence_file
(
const
char
* sequence_file_name);
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}
// namespace io
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}
// namespace nvbio
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