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nvbio
io
sequence
sequence_priv.h
Go to the documentation of this file.
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/*
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* nvbio
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* Copyright (c) 2011-2014, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the NVIDIA CORPORATION nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <
nvbio/io/sequence/sequence.h
>
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#include <stdio.h>
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#include <stdlib.h>
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namespace
nvbio {
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namespace
io {
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struct
SequenceDataFile
:
public
SequenceDataStream
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{
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struct
Options
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{
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Options
() :
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qualities
(
Phred
),
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max_seqs
(
uint32
(-1)),
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max_sequence_len
(
uint32
(-1)),
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trim3
(0),
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trim5
(0),
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flags
(
FORWARD
) {}
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QualityEncoding
qualities
;
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uint32
max_seqs
;
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uint32
max_sequence_len
;
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uint32
trim3
;
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uint32
trim5
;
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SequenceEncoding
flags
;
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};
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static
const
uint32
LONG_READ
= 32*1024;
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typedef
enum
{
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// not yet opened (initial state)
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FILE_NOT_READY
,
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// unable to open file (e.g., file not found)
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FILE_OPEN_FAILED
,
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// ready to read
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FILE_OK
,
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// reached EOF
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FILE_EOF
,
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// file stream error (e.g., gzip CRC failure)
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FILE_STREAM_ERROR
,
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// file format parsing error (e.g., bad FASTQ file)
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FILE_PARSE_ERROR
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}
FileState
;
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protected
:
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SequenceDataFile
(
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const
Options
& options)
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:
SequenceDataStream
(),
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m_options
( options ),
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m_loaded
(0),
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m_file_state
(
FILE_NOT_READY
)
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{};
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public
:
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virtual
~SequenceDataFile
() {}
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virtual
int
next
(
struct
SequenceDataEncoder
* encoder,
const
uint32
batch_size,
const
uint32
batch_bps);
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virtual
bool
is_ok
(
void
)
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{
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return
m_file_state
==
FILE_OK
;
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};
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protected
:
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virtual
int
nextChunk
(
struct
SequenceDataEncoder
* encoder,
uint32
max_reads,
uint32
max_bps) = 0;
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Options
m_options
;
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uint32
m_loaded
;
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// current file state
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FileState
m_file_state
;
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};
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}
// namespace io
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}
// namespace nvbio
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