106 : camera(_camera), camera_sampler(_camera, _aspect), dir_lights_count(_dir_lights_count), dir_lights(_dir_lights), mesh(_mesh), mesh_light(_mesh_light), mesh_vpls(_mesh_vpls), textures(_textures), ltc_M(_ltc_M), ltc_Minv(_ltc_Minv), ltc_A(_ltc_A), ltc_size(_ltc_size), glossy_reflectance(_glossy_reflectance), res_x(_x), res_y(_y), aspect(_aspect), exposure(_exposure), gamma(_gamma), shading_rate(_shading_rate), shading_mode(_shading_mode), fb(_fb), instance(_instance) {}
Definition: renderer_view.h:80