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FERMAT_HOST_DEVICE | RenderingContextView (Camera _camera, const uint32 _dir_lights_count, const DirectionalLight *_dir_lights, MeshView _mesh, MeshLight _mesh_light, MeshLight _mesh_vpls, const MipMapView *_textures, const uint32 _ltc_size, const float4 *_ltc_M, const float4 *_ltc_Minv, const float *_ltc_A, const float *_glossy_reflectance, const uint32_t _x, const uint32_t _y, const float _aspect, const float _exposure, const float _gamma, const float _shading_rate, const ShadingMode _shading_mode, const FBufferView _fb, const uint32 _instance) |
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Camera | camera |
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CameraSampler | camera_sampler |
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uint32_t | dir_lights_count |
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const DirectionalLight * | dir_lights |
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MeshView | mesh |
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MeshLight | mesh_light |
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MeshLight | mesh_vpls |
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const MipMapView * | textures |
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const float4 * | ltc_M |
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const float4 * | ltc_Minv |
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const float * | ltc_A |
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uint32 | ltc_size |
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const float * | glossy_reflectance |
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uint32_t | res_x |
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uint32_t | res_y |
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float | aspect |
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float | exposure |
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float | gamma |
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float | shading_rate |
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ShadingMode | shading_mode |
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FBufferView | fb |
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uint32 | instance |
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The documentation for this struct was generated from the following file: