A Texture view object to be used within CUDA kernels
#include <texture_view.h>
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FERMAT_HOST_DEVICE float4 & | operator() (const uint32 pixel) |
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FERMAT_HOST_DEVICE const float4 & | operator() (const uint32 pixel) const |
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FERMAT_HOST_DEVICE float4 & | operator() (const uint32 x, const uint32 y) |
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FERMAT_HOST_DEVICE const float4 & | operator() (const uint32 x, const uint32 y) const |
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FERMAT_HOST_DEVICE const float4 * | ptr () const |
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FERMAT_HOST_DEVICE float4 * | ptr () |
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float4 * | c |
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uint32 | res_x |
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uint32 | res_y |
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The documentation for this struct was generated from the following file: