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nvbio
io
output
output_debug.h
Go to the documentation of this file.
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/*
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* nvbio
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* Copyright (c) 2011-2014, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the NVIDIA CORPORATION nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <
nvbio/io/output/output_types.h
>
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#include <
nvbio/io/output/output_utils.h
>
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#include <
nvbio/io/output/output_file.h
>
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#include <
nvbio/io/output/output_batch.h
>
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#include <
nvbio/io/output/output_priv.h
>
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#include <
nvbio/io/sequence/sequence.h
>
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#include <zlib/zlib.h>
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namespace
nvbio {
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namespace
io {
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struct
DebugOutput
:
public
OutputFile
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{
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// structure that describes one read in the debug output format
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struct
DbgAlignment
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{
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uint32
read_id
;
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uint32
read_len
;
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uint32
alignment_pos
;
// if alignment_pos is 0, nothing else is written for this alignment
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// if alignment_pos is valid, struct Info follows
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};
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struct
DbgInfo
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{
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enum
{
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PAIRED
= 1,
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PROPER_PAIR
= 2,
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UNMAPPED
= 4,
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MATE_UNMAPPED
= 8,
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REVERSE
= 16,
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MATE_REVERSE
= 32,
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READ_1
= 64,
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READ_2
= 128,
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SECONDARY
= 256,
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QC_FAILED
= 512,
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DUPLICATE
= 1024
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};
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uint32
flag
;
// from enum above
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uint32
ref_id
;
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// 8-bytes
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uint8
mate
;
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uint8
mapQ
;
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uint8
ed
;
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uint8
pad
;
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// 12-bytes
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uint16
subs
:16;
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uint8
ins
;
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uint8
dels
;
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// 16-bytes
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uint8
mms
;
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uint8
gapo
;
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uint8
gape
;
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uint8
has_second
;
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// 20-bytes
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int32
score
;
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int32
sec_score
;
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// 24-bytes
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};
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public
:
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DebugOutput
(
const
char
*
file_name
,
AlignmentType
alignment_type
,
BNT
bnt
);
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~DebugOutput
();
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void
process
(
struct
HostOutputBatchSE
& batch);
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void
process
(
struct
HostOutputBatchPE
& batch);
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void
close
(
void
);
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private
:
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void
output_alignment(
gzFile
& fp,
const
struct
DbgAlignment
& al,
const
struct
DbgInfo
& info);
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void
process_one_alignment(
const
AlignmentData
& alignment,
const
AlignmentData
& mate);
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void
process_one_mate(
DbgAlignment
& al,
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DbgInfo
& info,
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const
AlignmentData
& alignment,
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const
AlignmentData
& mate,
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const
uint32
mapq);
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// our file pointers
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gzFile
fp;
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gzFile
fp_opposite_mate;
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};
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}
// namespace io
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}
// namespace nvbio
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