#include <pathtracer.h>
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void | init (int argc, char **argv, RenderingContext &renderer) |
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void | render (const uint32 instance, RenderingContext &renderer) |
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void | setup_samples (const uint32 instance) |
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void | keyboard (unsigned char character, int x, int y, bool &invalidate) |
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void | destroy () |
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void | dump_speed_stats (FILE *stats) |
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void | update_vtls_rl (const uint32 instance) |
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virtual uint32 | auxiliary_channel_count () |
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virtual void | register_auxiliary_channels (FBufferStorage &fbuffer, const uint32 channel_offset) |
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virtual void | update_scene (RenderingContext &renderer) |
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virtual void | mouse (RenderingContext &renderer, int button, int state, int x, int y) |
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virtual void | draw (RenderingContext &renderer) |
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◆ destroy()
void PathTracer::destroy |
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inlinevirtual |
this method is responsible for destroying the object itself
Reimplemented from RendererInterface.
The documentation for this struct was generated from the following files:
- C:/p4research/research/jpantaleoni/Fermat-Public/src/renderers/pathtracer.h
- C:/p4research/research/jpantaleoni/Fermat-Public/src/renderers/pathtracer_impl.h