template<BufferType TYPE>
struct MipMapStorage< TYPE >
Mip-Map storage
#include <texture.h>
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template<BufferType UTYPE> |
| MipMapStorage (const MipMapStorage< UTYPE > &other) |
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template<BufferType UTYPE> |
MipMapStorage & | operator= (const MipMapStorage< UTYPE > &other) |
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void | set (TexturePtr texture) |
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void | resize (const uint32_t _res_x, const uint32_t _res_y) |
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void | generate_mips () |
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uint32 | level_count () const |
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MipMapView | view () |
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static void | downsample (TexturePtr src, TexturePtr dst) |
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The documentation for this struct was generated from the following file:
- C:/p4research/research/jpantaleoni/Fermat-Public/src/texture.h